I've been working on a mod with someone that brings weapons introduced in Fallout: new Vegas into Fallout 4. We're hoping to bring many more weapons into the game as we learn how the engine itself handles things.
Polycount = 1,788 (3,594 tris)
Texture Map Sizes = 2048x2048
Substance Painter 2
Substance Designer 5
Made for Fallout 4
I wanted to add a new section on this blog that showcases doodles.
Made a quick barrel that resembles the old Octan oil barrels from the Lego city theme.
I decided to work on an update to the dalek because the design is simple enough, but it has many different interesting textures and substances that go into it. That is why I chose to update the materials on this older project, the result was quite nice.
This project made for a great crash course in Substance Designer, and Substance Painter. It also helped me see the importance of masking, and how it can greatly increase the speed of my workflow.
I'm a graduate of the Art Institute of Pittsburgh majoring in Game Art & Design with a Bachelor of Science Degree.I have a strong interest in games and the games industry.
I try to keep my skills fresh in my spare time by reviewing and researching new methods and tools released for game developers.
Check out my Steam Workshop files and contributions.