Charles Conard's 3D Art
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Murder At Cherry Way

1/12/2015

4 Comments

 
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This is the scene that I put together for my Portfolio pre-review class. This was my first time attempting an outdoor scene, and my first attempt to make a scene at night. There were a number of problems I had to solve to get the lighting working just right. My methods for creating modular building pieces were not the best. It wasn't until I started looking at how other people were making their modular pieces when I realized I was going about this project all wrong. I will be doing a follow up project that aims to fix these mistakes as well as document my workflow while creating these assets.
4 Comments
CCS
3/22/2015 04:21:46 am

LOVE the detail and real ness of the lighting on this project, esp the garbage bags. Kudos!

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Leo Forbes link
11/8/2023 04:19:18 am

Hi nice reading yoour blog

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shareit.onl link
5/11/2025 10:21:28 am

I wanted to express my gratitude for your insightful and engaging article. Your writing is clear and easy to follow, and I appreciated the way you presented your ideas in a thoughtful and organized manner. Your analysis was both thought-provoking and well-researched, and I enjoyed the real-life examples you used to illustrate your points. Your article has provided me with a fresh perspective on the subject matter and has inspired me to think more deeply about this topic.

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Davenport Crossdressers link
5/23/2025 02:07:27 pm

I like how you are already planning on improving your techniques in the future.

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    About Me

    I'm a graduate of the Art Institute of Pittsburgh majoring in Game Art & Design with a Bachelor of Science Degree.I have a strong interest in games and the games industry. 

    I try to keep my skills fresh in my spare time by reviewing and researching new methods and tools released for game developers.

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