Technical Breakdown
Polycount = 6,832 (13,526 tris)
Texture Map Sizes = 1024x1024 Modeled in Autodesk 3ds Max ​Textured in Substance Painter
5 Comments
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9/14/2025 11:17:17 pm
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12/10/2025 12:33:21 am
I appreciate the attention to detail and optimization you put into this model.
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About MeI'm a graduate of the Art Institute of Pittsburgh majoring in Game Art & Design with a Bachelor of Science Degree.I have a strong interest in games and the games industry.
I try to keep my skills fresh in my spare time by reviewing and researching new methods and tools released for game developers. Archives
October 2025
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Check out my Steam Workshop files and contributions.
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